Sets the BPM (beats per minute) of all sequencers and native Helm instances.
More...
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delegate void | ResetAction () |
| A reset event that is triggered when time restarts. More...
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void | StartScheduled (double timeToStart) |
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void | Reset () |
| Resets time and all sequencers from the beginning. More...
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float | bpm [get, set] |
| Gets or sets the beats per minute. More...
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Sets the BPM (beats per minute) of all sequencers and native Helm instances.
◆ GetGlobalBeatTime()
static double AudioHelm.AudioHelmClock.GetGlobalBeatTime |
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Gets the global synchronize time.
◆ GetGlobalBpm()
static float AudioHelm.AudioHelmClock.GetGlobalBpm |
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Gets the global beats per minute.
◆ GetLastSampledTime()
static double AudioHelm.AudioHelmClock.GetLastSampledTime |
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Get the last time the clock was updated.
◆ Reset()
void AudioHelm.AudioHelmClock.Reset |
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Resets time and all sequencers from the beginning.
◆ ResetAction()
delegate void AudioHelm.AudioHelmClock.ResetAction |
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A reset event that is triggered when time restarts.
◆ bpm
float AudioHelm.AudioHelmClock.bpm |
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getset |
Gets or sets the beats per minute.
The new or current bpm.
◆ OnReset
Event hook for a reset event
The documentation for this class was generated from the following file:
- AudioHelm/Scripts/AudioHelmClock.cs